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A jam submission

Blessing of MokoshView game page

Embark on a hard journey to the old temple in a sacred place to save your wife!
Submitted by klirikV, Octonyte, Linwen, shkadas, Vigr_7 — 1 minute, 47 seconds before the deadline
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Blessing of Mokosh's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#193.3053.875
Graphics#313.3053.875
Overall#542.4522.875
Gameplay#542.0252.375
Historical Accuracy#672.3452.750
Thematic Relevancy#702.6653.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Have you used assets? If so, please give credit to the creators here:
No, we've created all assets by ourselves

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Comments

Submitted

I like the visuals and the sound design was very well done, and while I like the idea of a sort of Diablo type game the combat does suffer from some issues.

Specifically swinging the sword is really slow and sluggish, and with no way to block it becomes the weakest attack in the game. Since there was no limit other than a recharge time, I simply cast fireballs at enemies from a distance until they're all dead. And this strategy worked up until the banshee enemy, which while it was cool that suddenly an enemy was speaking to me and could withstand the fireball cheese, it was disappointing that she had the same model as the noonwraiths.

On a technical side the performance could be kinda choppy at times, and I did run into a couple bugs. One was when my character could be flung back by running into an enemy, which while weird wasn't game breaking or anything. But the second one was, I spoke to Baba Yaga a bit too close to her houses legs, and when the house turned to become the store, I got stuck in its collider and was unable to move. This prevented me from completing the game.

I made it as far as the fork in the road where you either live safely but without rest, or die with knowledge.

Overall though I think this was very impressive for being made in only a week. I didn't expect a large hack and slash game with a store, melee, ranged, and magical attacks and a simple dialogue system.

Good work!

Submitted(+1)

Good Graphic and Sound Design c:

Developer

Thanks for playing!

Submitted(+1)

I really like the graphics both on the landing page and in game. However, it runs very sluggish for me - mouse pointer is slow to move around on the landing page and the movement with WASD varies between too slow and too fast. I don't have the beefiest of gfx cards so that may be the issue. 

I talked to Dad and tried to head off to do the sacrifice but due to the controls issues (I'm also left handed) I ended up falling off the bottom right corner of the map and got stuck.

Developer

Thanks for playing! We decided to remake this game from scratch. Let's add everything that was conceived and did not have time within the framework of the game jam.

Submitted(+1)

Very nice! Loved the music & sound effects!

Developer

Thanks!