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A jam submission

Perseus is PetrifiedView game page

Help Perseus kill Medusa by tactically using your prior lives as cover from her petrifying glare.
Submitted by GeoTech — 2 hours, 14 minutes before the deadline
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Perseus is Petrified's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#93.5283.700
Overall#153.3373.500
Thematic Relevancy#174.1954.400
Historical Accuracy#303.4323.600
Graphics#502.8603.000
Audio#592.0022.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Have you used assets? If so, please give credit to the creators here:
Yes, music: https://www.bensound.com, Font: https://www.kenney.nl/assets/kenney-fonts

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Comments

Submitted

The graphics and gameplay design are really good. I couldn't manage to kill Medusa though :(

Submitted

I had a little trouble making it run on linux, the zip file doesn't have the .pck file so i had to download the windows version and use that .pck file, but the game itself is great, I haven't seen another with this kind of gameplay.

Submitted

9 deaths and 63 turns. This game is brilliant. The only thing I think this game needed is for the tutorial to be in-game. After a bit of confusion, I opened the game page and that's when I first noticed the tutorial and finally understood the game.

After a bit of experimenting, I came up with a strategy to petrify myself at the gaps leading into the central area from the bottom. Then, I lured her deep into that central area and went around the side I sealed to pass her and get the shield. I felt smart and that is exactly how a brilliant puzzle game is supposed to make me feel. I'm gonna play a few more rounds and see if I can get a better score in terms of turns and deaths.

I thought this game was great. You did a wonderful job!

Submitted

Interseting Gameplay! I enjoyed the mechanics. Good Work=) 

Submitted

This was an interesting game, the only other game I can think of where you can strategically use your own dead body is Neverlooted. At first I didn't understand the game, but after a quick read of the tutorial it started to click. I like how the movement points available after a move are displayed, gave me a good idea of how close I could get to Medusa without getting myself killed. Though I did screw up the first time and thought I had to move to Medusa's tile to kill her instead of pressing spacebar so I had to restart. But after I restarted I was able to kill Medusa with only one or two deaths instead of 8.

There isn't much to speak of on the audio side, I think the music is fittingly dreary, and I do appreciate that it can be toggled off if need be.

I do have a couple issues with the pause menu though, the fact that there's no resume option was a little confusing at first. And the X to close the menu is kinda hard to see against the level map. I would suggest either replacing the X button with a resume option, or perhaps put a background against the close button so its a bit more visible.

Overall though nice work!

Submitted

nice!