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Lightbearer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.700 | 4.700 |
Theme | #1 | 5.000 | 5.000 |
Creativity | #1 | 4.800 | 4.800 |
Presentation | #3 | 4.600 | 4.600 |
Enjoyment | #4 | 4.400 | 4.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does it fit the theme?
The player only has one torch to illuminate the dungeon
Did you make all or the majority of your assets?
No. All graphical assets are by Kenney (kenney.nl) and the music is by Onys. Both public domain.
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Comments
I really enjoyed this one! I loved how intuitive the mechanics were, cause I immediately could tell what i was supposed to do, and the mechanics made for interesting puzzle design! Good job! Thanks for jamming! Played at https://twitch.tv/hedge_in <3
The lighting is really good. The puzzles were interesting and cool.
This was super cool!
The concept was new and interesting, and I always enjoy seeing a 2D game utilize lighting.
I think one suggestion I would have would be to have lighting work more on a tile-to-tile basis, so entire tiles would receive some amount of light. Towards the last few levels, I found myself struggling to see where to go next after leaving the torch by a cross. So like, half of the tile would be obscured by complete darkness, which added an arbitrary difficulty. I think if even a small part of the tile should be illuminated, the entire tile should be illuminated with the same amount of light (that way dim tiles would remain dim and so on). I hope that's not confusing, haha.
Interesting concept, though!
I had to zoom my window to 175% to get the UI ratio looking correct. Just an FYI.
Great little game otherwise. I was genuinely afraid to walk into the dark with my torch behind me!
The game is still in development