It took me a moment to figure out the battle system, but once I did I really enjoyed it!
I also liked the GFX. THe music was pretty good as well.
Fun Game!
| Criteria | Rank | Score* | Raw Score |
| Creativity | #8 | 4.278 | 4.278 |
| Overall | #20 | 3.500 | 3.500 |
| Fun | #25 | 2.778 | 2.778 |
| Harold | #29 | 3.444 | 3.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ha! Take that Reid Shadowlegends! This was super fun! Would love to see more levels. You probably know about all the little UI things already, but I think it made sense by the end. Seeing more enemies and some awesome art to replace the stand ins would have been so cool. I'd love to see Harold on Horse and Reid on dragon battling it out.
I was happy to see a SRPG entry, big fan of the FE series, FF Tactics, Ogre, etc...
It was fun while it lasted, but a bit tough to figure out exactly what was going on during the fights.
The sprites always switched to cavalry during movement planning.
What plugin(s) did you use to make the tactics system? I didn't see Credits but may have missed them, or maybe it's homemade.
Edit: Oh! I checked out the plugins folder, looks like you coded it yourself. Nice!
Likes:
Dislikes:
I dig the fact that your games (in my experience) seem to push the envelope in terms of what can be done with the engine.
This was pretty cool. I never did quite figure out how to interpret the melee battle results, but the stick people sure did beat the tar out of each other.
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