Haha. This game is great! The art is fantastic. Such a weird collection of characters. And the music is weirdly haunting. It feels like a weird renaissance era mosh pit. Like if Dante had described the 5th circle of hell as a punk concert.
The gameplay was simple and felt a little random (or at least I never found a good sense of how to judge when to jump), but the fever dream like visuals and audio was so enrapturing that I didn't care if the gameplay was shallow. I just wanted to keep launching performers off the stage onto the crowd of manic characters running back and forth. A nice satisfying thud sound as you're dropped and hit the floor would have felt good. Great work!!!
thanks for the long review ! I'm glad you liked it :)
I really like your description the Dantesque 5th Circle of Hell punk mosh pit. (I will probably borrow it to talk about the game to my friends)
to tell you the truth there is no proper gameplay to talk about, I implemented some basic collisions and some randomisation regarding the distance of jump (which does not depend on actions of the player) and the crowd is moving completely randomly so I don't think the player can actually judge when to jump. It's just about keeping launching the performers off the stage like you descibed until getting bored ;)
Comments
Haha. This game is great! The art is fantastic. Such a weird collection of characters. And the music is weirdly haunting. It feels like a weird renaissance era mosh pit. Like if Dante had described the 5th circle of hell as a punk concert.
The gameplay was simple and felt a little random (or at least I never found a good sense of how to judge when to jump), but the fever dream like visuals and audio was so enrapturing that I didn't care if the gameplay was shallow. I just wanted to keep launching performers off the stage onto the crowd of manic characters running back and forth. A nice satisfying thud sound as you're dropped and hit the floor would have felt good. Great work!!!
thanks for the long review ! I'm glad you liked it :)
I really like your description the Dantesque 5th Circle of Hell punk mosh pit. (I will probably borrow it to talk about the game to my friends)
to tell you the truth there is no proper gameplay to talk about, I implemented some basic collisions and some randomisation regarding the distance of jump (which does not depend on actions of the player) and the crowd is moving completely randomly so I don't think the player can actually judge when to jump. It's just about keeping launching the performers off the stage like you descibed until getting bored ;)
Very hardcore punk! I want to hear more from your band!
ooh thank you, I hope one day we'll finally get together to play, and I'll be sure to tell you about it <3
Great environment. It would be cool to have some goals like a score based on the distance.
thank you for your input ! :)