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Trigger Temple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #2 | 3.167 | 3.167 |
Theme & Focus | #4 | 3.167 | 3.167 |
X Factor | #4 | 3.000 | 3.000 |
Fun & Design | #4 | 3.333 | 3.333 |
Overall | #4 | 3.083 | 3.083 |
Graphics & Animation | #4 | 3.000 | 3.000 |
Technical | #6 | 2.833 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
The dungeon and movement is grid-based where the player moves from square to square. The monsters in the game are inspired by Latin American folklore (La llarona, cipactli, quetzalcoatl...etc)
Team Size
Trio (3)
Will you continue work on the game after the jam?
Yes - fun side project
Which parts of the game were NOT made by your team? (Including AI generated)
Sounds taken from https://freesound.org/ and https://sfbgames.itch.io/chiptone
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Comments
Really fun to play! I really enjoyed the great variety in enemies!
Nice job. I am unsure if the explore part is turn-based, but some mobs can go through walls.
Really fun to play and a nice combination of concepts! Well done :)
This game is fun 3D game! And the combat mechanics is looking great! The UI could use a bit of improvement.
Good work!