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Pixie in a jar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Design | #2 | 3.667 | 3.667 |
Technical | #2 | 3.500 | 3.500 |
X Factor | #2 | 3.167 | 3.167 |
Overall | #3 | 3.139 | 3.139 |
Graphics & Animation | #4 | 3.000 | 3.000 |
Theme & Focus | #6 | 3.000 | 3.000 |
Music & Sound | #8 | 2.500 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did your team implement the focus (and optionally, the theme)?
The player moves on a triangular grid, and plays as a pixie (fairy).
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
Which parts of the game were NOT made by your team? (Including AI generated)
None
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Comments
Wow, that's harder than I thought it would be. I really like how simple the idea was, but how challenging the gameplay is. Good job!
An undo feature would've been nice, but I like how the fairy needs to manuever around a triangular grid to push pixies into their goals. Neat sokoban variant!
I currently don't really know how i would implement an undo function since i'm very new to JS, i might be able to add one step at a later date.
What your grid isn't square-based . . . . ++refreshing :-D
Nice relaxing music while one twists one's brain. I liked the squishy/squelchy sound as you stuff them in the bottle. I liked that #4 was a bit easier than #3, ramp up the difficulty then ease back slightly, (repeat)
Good job.
Thank you! The grid is technically still a square grid but on some tiles you ca't move up or down.
You have to think quite a lot for this game! Well done :)
Thank you :)!