>What was the most frustrating moment or aspect?
I found the map confusing. I thought the direction I started facing was the oncoming for the top track and the direction to face the phone was the oncoming direction of the down track. I eventually did pick up that the caller says whether a train is coming up or down, but then there was a train I was supposed to stop to let a count's train pass, and I couldn't stop it. I was also unclear on when to let go the first train you're asked to stop.
>What was your favorite moment or aspect?
I liked whenever I felt like I had a handle on the train situation. The whole setup is made complicated enough that, whenever I had the right trains stopped and was managing paths correctly, I felt like I was actually accomplishing something.
>Was there anything you wanted to do, but couldn't?
I hoped that lighting the candles would make the demon go away long enough for me to figure out what was going on with the trains, but I'm honestly unclear on what the candles do exactly. They didn't seem to change much.
>If you could change, add, or remove any 1 thing, what would it be?
An easier start, kind of like Five Nights at Freddy's with its learning night 0, would be appreciated. A timeframe to get used to the controls enough so that when the demon does start showing up it's more interesting than annoying.
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