Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Space JourneyView game page

Travel with your rocket to reach the final planet!
Submitted by Andrea1141 — 29 minutes, 35 seconds before the deadline
Add to collection

Play game

Space Journey's itch.io page

Results

CriteriaRankScore*Raw Score
Sound: Did the game have good music and sound effects? Did they fit the game?#43.6514.000
Theme: Did the game follow the theme?#53.1953.500
Look: Did the game's visuals look good? Did they fit the game?#63.6514.000
Originality: Did the game stand out?#72.9213.200
Gameplay: Did you enjoy playing the game?#72.9213.200
Overall#73.2683.580

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Nice entry! I wasn't good enough to beat the fist level (you have to land on the planet with the flag right?). I found it hard to land on planets because you had to be perfectly vertical and the ship rotation controls were very touchy. I think it would be cool if the landing area on the earth and flag planets was just a bit more forgiving. Overall though moving the spaceship around felt good to me. Also the music, art and sfx were nice. I just got frustrated trying to land. 

Submitted(+1)

Fantastic art! I kept admiring the planets, each and everyone is so nice and fluid. Is that a shader material that you have applied? Could you share a tutorial perhaps?

The music is calming as well, it helps...

...because gameplay wise, it is a bit too difficult. I saw your comment that this was done deliberately but I believe it takes away from your game. The only movement I found to be somewhat helpful reaching the flag planets, is a slow a crawl as possible, with small presses of all three WDA buttons to stabilize the aircraft, hoping it will move towards the general right direction, with enough fuel (because to get the ship refuelling it needs to dock with its backside... that is even harder to pull of

And it is a shame! Because your destructible spaceship not only looks and makes awesome sounds, is programmed to break depending on the place it gets hit, but fits very beautifully with the world you have crafted - except the gravity :D. As @Crowded Games mentioned, it seems a bit off with your environment design.

Please do not get me wrong! You have done an amazing job on so many levels, like I can't do half of the stuff you pulled off! The menu transitions? The level selection? Only your third game jam? Amazing!

That is why I spent this time typing :D 

 

I am too excited! Hope it doesn't come out the wrong way, but your players won't be able to appriciate all the hard work you've put in! (I personally suck on that big time, and your game has made me reflect a lot, thank you :D).

Personally I only managed to reach Level 2 after 10 minutes (did you also change the controls a bit from Lvl1 to Lvl2?)

tl;dr: a bit too hard, in such an awesome game! If you want extra difficulty, make it an option perhaps? I am not too good at programming and Godot, but I suppose an "if" statement somewhere could make this allot more accessible to many people. Keep up the good work, and again, hope I have not offended.

Submitted(+1)

Great game! A bit too difficult though. Beautiful art and sound.

Thanks for submitting!

Submitted(+1)

I like the visual of the game but I'm having a hard time controlling the spaceship. Maybe I need more practice to make it easier.

Developer(+1)

Thank you very much for the feedback, you will surely get better! Make sure to avoid collisions to make the spaceship controls more manageable.

Submitted(+1)

Nice destructible spacecraft! but... why there exists such a strong    gravity towards the void on the outer space? ;)

Developer(+1)

I know that isn't physics-friendly but I added gravity to make the game more difficult ;)

Submitted(+1)

yeah, gravity makes its job. ;)