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A jam submission

TinyWarsView game page

Conquer the Planets
Submitted by Claudio Davi (@claudiodavi) — 4 hours, 11 minutes before the deadline
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CriteriaRankScore*Raw Score
Originality: Did the game stand out?#53.3133.313
Gameplay: Did you enjoy playing the game?#63.4383.438
Sound: Did the game have good music and sound effects? Did they fit the game?#63.4383.438
Theme: Did the game follow the theme?#73.1253.125
Look: Did the game's visuals look good? Did they fit the game?#73.4383.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Nice job! Took me a little bit to get used to the controls, but once I gave it some time it was a fun little game! I really liked the background music it was very cool. 


 Found it quite interesting that you actually managed to make a RTS for the game jam! I think this genre is a bit hard to work with on such a small time, but anyway, you ended up with a nice entry, and it even has some story as well.

 In my opinion there is somethings that could be improved, like adding a health bar to each unit: that way, it would have been easier to make weaker units be more on the back when attacking the enemy. Also, the font looks a bit blurry, at least for me. I think it might be a result of the 2d mode you selected? Not really sure here, just a guess.

 De qualquer forma, jogo bacano! 👍


Hi, thanks for rating. In retrospect, making a RTS game in less than a week was a bit much. I do agree with your suggestions they were part of the pla, but I did not have the time to approach those issues. Alogside with Enemy AI those two are major improvements that I wish I’d worked on sooner.



I like the RTS gameplay. But I have a question about the heavy unit? I can't add heavy units even I have 4 more slots available. And I cant repick on the 2 modes after choosing 1.


Hi, the heavy units can only be selected for level 2 The first level is only playable with marines


Hi,  I love rts and it's a brave decission to push for a rts in a jam. I like the multiple selection commands and the idea. In my oppinion, the IA needs to be polished . I found a configuration to defeat tanks just faking a position with a unit meanwhile attacking with the rest of the units. Good job!


Hi, I’ve never tried making a RTS before (This is my second game ever), so this was my chance on the genre. It was very hard to have everything under control specially with a full time job. I do agree that the AI needs working, the enemy units don’t have movement yet. Thank you for playing anyway.


All hail the glow cloud!


For the Earth level I could only use 6 marines. I did enjoy the second planet fights more, with one tank and 4 marines.

Well done for pulling a strategy game in such a short while! It was great fun trying out different strategies, to trick the enemy targeting system and spamming clicks everywhere :D


Thank you for your feedback, For the earth level you can only use marines to defeat all enemy units. After defeating earth`s boss you gain access to build tanks. I did not have the time to create an explanation to all of this. Will probably edit the description. Thanks again!