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Nailed it's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Level Design | #14 | 3.014 | 3.321 |
Game Play / Game Feel | #17 | 3.144 | 3.464 |
Innovation / Experimentation | #20 | 2.852 | 3.143 |
Audio | #27 | 2.690 | 2.964 |
Presentation (on itch.io) | #28 | 2.528 | 2.786 |
Overall | #29 | 2.560 | 2.821 |
Art Direction | #36 | 2.366 | 2.607 |
Storytelling | #37 | 1.329 | 1.464 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Year of education
Credits (names and roles of entire team)
Erik Norstedt - Artist
Erik Glastra - Artist
Simon Östman - Designer
Amanda Östman - Music & Sound
Daniel Michaneck - Programmer
Felix Almqvist - Programmer
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Comments
I got a few seconds for me to realize, that this was golf but in a new creative way. Really fun and easy to pick up. Good learning curve and levels progress in a balanced way. Like mentioned in comments, a restart button would have been nice, and for the future development, you can even make more levels to make the progression easier for those that are just being introduced to gaming. Fun, a cosy snow settings, and a competitive game that wanna makes you beat your own score, or your friends score. Good job!
With 77 over par I finally managed to beat it! A really frustrating but fun game. Even though I wanted to throw my keyboard out I kept playing until I beat it. A pause menu with a restart button, and maybe a try limit would be good if a full game were to be released on mobile.
Thank you for your great feedback! The try limit is something we will definitely implement in future versions. A pause menu with a restart button will be taken into consideration. Very nice ideas!
This is the most frustrating game here. So frustrating that I have tried to beat it over and over and over.
I love the concept and think the whole thing feels pretty nice! Some of the levels had a par three or four that has taken me more tries than anything in my life.
Super fun! Thanks for the work and keep it up! I want that high score.
Thank you for playing, Sterf! Keep at it, we believe in you! <3
After taking 63 shots on stage 8, I decided this probably wasn't the game for me. If it were easier to slow down the hammer when it's spinning too fast, that would help. It would also help if the whoosh sound effect during spinning came at the same point in the spin, so there was some audio feedback that could help me gauge when to release. Oh well! It's a nice idea, just I'm not very good at playing it.
Also, snowflakes have 6 arms, not 8.
Thank you for playing the game and spending time giving us good feedback! It is really appreciated!
I like the concept! You should work a bit more on making throwing the hammer feel nice and rewarding
Thank you! We will definitely work hard to fine tune the game in its entirety!