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Troubling Doubling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #24 | 3.623 | 3.800 |
Fun | #29 | 3.528 | 3.700 |
Accessibility | #46 | 3.051 | 3.200 |
Audio | #54 | 3.337 | 3.500 |
Overall | #55 | 3.242 | 3.400 |
Originality | #67 | 3.337 | 3.500 |
Graphics | #82 | 2.956 | 3.100 |
Theme | #100 | 2.860 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
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Game Description
Climb the tower, each floor has slimes that double when killed.
How does your game tie into the theme?
The setting of the game is a tower, where each level the player climbs a floor.
Source(s)
N/A
Discord Username(s)
Woeder
Participation Level (GWJ Only)
This is the second
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Comments
The music perfectly matches the gameplay. Clearing the room is a bit repetitive in its idea, but thanks to the various speeds and angles that slimes end up flying in, it kept me engaged up to level 7. Having different elements on the level will help spice up the process. Great job!
nice job with the music and pixel art assets, really ties everything together and sets the theme perfectly. the physics are great and i found myself enjoying this a lot more than i thought i would. good work!
That was a really awesome concept! I went into it thinking it was gonna be a bit boring, but it ended up resonating really well with me! Well done!
Oh, I do wish that I could have fullscreened it with the usual control at the bottom right. I didn’t expect to find it in the settings, so I only found that when I was poking around after I was done playing.
There's some skill in this. It's almost like asteroids where you wanna clean up the whole slime/asteroid before you break em all up or else you'll get overwhelmed (or like Houseman games said it's like Buster Bros which i never heard of before but yeah, an accurate comparison). I liked the music and the art too.
The background music is groovy, and I like the game concept!
A very cool twist on the Buster Bros,/Pang style arcade games with a melee attack. There's definitely a technique you can pick up pretty easy to guarantee a win, I'd like to see some variety in how different size balls react or some power ups/handicaps.
It's a very pretty game although I see that it's an asset pack, it'd be nice to see you team up or give the art a go yourself!
Very fun!