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POWER TOWER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #7 | 3.824 | 3.824 |
Fun | #23 | 3.706 | 3.706 |
Overall | #33 | 3.462 | 3.462 |
Theme | #42 | 3.824 | 3.824 |
Audio | #51 | 3.353 | 3.353 |
Graphics | #55 | 3.471 | 3.471 |
Controls | #56 | 3.000 | 3.000 |
Originality | #87 | 3.059 | 3.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
Did You Know? / Wildcard: Iconic / What's This? / Quip It Good
Game Description
Power up the relays and ascend the tower!
How does your game tie into the theme?
The player powers up relay towers to progress and ascend the tower they are in
Source(s)
N/A
Discord Username(s)
PxlHeart / theawesomegn (Not in Discord)
Participation Level (GWJ Only)
2
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Comments
I see a solid platformer, I upvote....
One hint, the controls are to direct please use some sort of easing or development of movement.
I really liked the level designs! They expand upon previous mechanics while providing new challenges each time. Also, great attention to detail with the settings menu and tutorial! It added an extra level of polish.
My only problem was the lack of contrast which made many elements blend into each other. It made especially the later levels difficult to see how to navigate Given the name of level 10, I did get that it was partially intentional, but I found myself squinting to figure out where to go LOL.
But other than that, it felt polished and well-made!
I really enjoyed the commentary throughout however the jumping felt floaty and not great sometimes. Especially when it felt like I had to jump, then move in the air to get where I wanted. I appreciated the progression of difficulty and slowly introducing new mechanics. Nice platformer
Very fun! I'm a sucker for puzzle platformers and snarky AI narrators. Mechanics and their subversions keep things fresh and it feels like you got good mileage out of their combinations. Great game! Platforming was a little floaty sometimes but it seems that was worked into a mechanic rather than a bug.
Nicely made game! I enjoyed figuring out the puzzles and finding out that there were separate rooms off to the side. I do wish there was some more contrast between some of the sprites though. It was sometimes hard to tell what walls I could/couldn't go through and the boxes/towers blend in the background a bit as well. Very fun!
Noted. Thanks for the feedback! Glad you enjoyed it
Super fun and lovely pixel art! Kept hitting R when I tried to press E though :(
Good to know, I'll hopefully implement a keybind-changing system after the voting period is over. Glad you enjoy the game!
Nice platformer! I liked the funny jokes along the game, and the ending really exploded my mind, if you know what I mean haha
I loved the music and the graphics are cute, but the controls feel a bit weird, especially jumps. Overall, you did a great work here!
whoever designed level 13.. i want to fight. all jokes aside, very fun and challenging game w clever level design! appreciate the art style as well. great work guys
Ha, boxes keeping their x momentum was originally unintended, but it made for some interesting mechanics. Glad you
hatedliked it thoughThis was a lot of fun and very polished, nice work!
This was neat, and honestly some fun precision platforming :)
A very good puzzle platformer, with enough progression to keep each level engaging!
Don't want to add spoilers, but not sure if there was more to do after the decision I made ended the game?
Nope, unfortunately I ran out of time to make an actual ending, so I put that together in the last hour haha