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Fortegarde's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #37 | 3.814 | 4.000 |
Controls | #80 | 2.670 | 2.800 |
Graphics | #85 | 2.860 | 3.000 |
Audio | #91 | 2.574 | 2.700 |
Overall | #93 | 2.683 | 2.814 |
Fun | #115 | 2.288 | 2.400 |
Theme | #118 | 2.670 | 2.800 |
Accessibility | #125 | 1.907 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3.stable
Wildcards Used
Wildcard
Game Description
Tower defence strategy using old wildcards as playing cards!
How does your game tie into the theme?
You must defend your Tower!
Source(s)
N/A
Discord Username(s)
michaeldawe3626
Participation Level (GWJ Only)
2
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Comments
I am a big fan of card games and enjoyed yours! It was a little confusing, but after reading through your explanation got the hang of it well enough to win my first round! I would have appreciated more visual difference between my cards played and the enemies. I had to look really close to see the red outline to see if that was a card I wanted to play on top of or not. I also got a little tired of the music and would have appreciated some variety.
The rules took a couple of round for me to get to use to. Enemies often have overpowered cards, out of 10 rounds I've played, I can only win about 3 rounds. And I'm not sure whether placing cards on top of each other means replacing them, if it was I think it is better to just outright replace the cards instead of stacking them.
However, it is a completely original idea worth polishing.
very interesting mechanics! a little difficult for me to play personally, but that doesn't take away from how polished and how much depth the game has. overall a fun, solid entry
Nice one dude!! I've opened it and got lost in time for like 20 minutes. I really love the card mechanic. The only problem I've encountered is that the enemy plays only 9s and 10s on defense with -2 effect on defense and don't attack me so I can't really use my defense cards and they get stack on my hand.
Thanks! Great to hear you enjoyed it :) And thanks for the feedback! The enemy prioritizes it's own defence, but it should be attacking your fortress too, sounds like it might just be some bad randomisation, but I'll look into it.
Cool idea, a little hard to grasp the basics, but once you figure it out it gives you the satisfaction from winning.
Thanks! I had planned a tutorial mode which would walk you through your first game, with preset cards instead of random, but didn't have time to implement it unfortunately