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A jam submission

Just another TuesdayView game page

Another day in the cosmos of prophecies
Submitted by Coryler, TwinPineStudios | Dylan Schweitzer — 1 hour, 1 minute before the deadline
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Just another Tuesday's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#832.9463.857
Audio#1342.2913.000
Originality#1382.6193.429
Accessibility#1392.2913.000
Overall#1412.4633.224
Theme#1422.6193.429
Controls#1492.2913.000
Graphics#1622.1822.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2

Wildcards Used
Cooldown

Game Description
A game about playing a little black hole trying to suck in a lot of things to get bigger and suck in more things, to fulfill the prophecy in voiding the planet by decree of their employer.

How does your game tie into the theme?
Void means nothing, thus bringing nothing to a planet of place filled with something should force us to empty it.

Source(s)
No

Discord Username(s)
coryduck

Participation Level (GWJ Only)
3

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Comments

Submitted(+1)

I really liked the idea of this - always fun rolling around eating some food! Although the "dash" wasn't quite working for me for some reason? But still fun to roll around - it would also be nice to have that added "feedback" when you get an apple so there's a bit more of a reward feeling to eating them :) Overall very fun though

Submitted(+1)

Real fun! 

Consider lowering the ball's hit area a bit into the ground, or adding some leeway at the base. I kept missing those little apples by a pixel despite being like 20x their size 

Submitted(+1)

Very cute game. That intro and little story really pulled the whole thing together. The controls felt a little weird I think it might worked better with strafing rather than have A&D move the camera. It also might've fit better in a different environment but the implication the pine forest that makes peaches had a dooms day prophecy is pretty funny. Would gorge myself on peaches again.

Submitted(+1)

I like it, very funny

Submitted(+1)

cute intro sequence and overall nicely executed take on a katamari damacy-type game. i would have liked just one or two extra object types to help scale up size a little more quickly. i thought the sheer amount of loose peaches scattered on the ground was funny

Submitted(+1)

Very cute, I loved the intro cutscene.

Submitted(+1)

The windows version doesn't work for me, it looks like this was built using C#, which means there's a folder of .net assemblies somewhere that should have been packaged along with the executable. It errors out complaining it can't find its .net assemblies.

Developer

Oh my god! Thank you for telling me :). (First time using C# with Godot.)
I've been allowed to reupload a version with it. :D

Submitted (1 edit) (+1)

Wonderful! I look forward to giving it a try.

Edit: Cute! Just a hungry smol ball doing a roll, that was fun!