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The Echoes of Valor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #52 | 3.528 | 3.700 |
Controls | #77 | 2.956 | 3.100 |
Accessibility | #104 | 2.288 | 2.400 |
Fun | #110 | 2.479 | 2.600 |
Audio | #114 | 2.384 | 2.500 |
Overall | #121 | 2.533 | 2.657 |
Originality | #142 | 2.288 | 2.400 |
Theme | #151 | 1.812 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
Hardcore
Game Description
This is a fun game where you have to escape a forest with lots of obstacles...NO MORE SPOILERS!!!
How does your game tie into the theme?
You forge yourself with other Entities/upgrades around the map
Source(s)
no
Discord Username(s)
Zion
Participation Level (GWJ Only)
2
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Comments
Cute pixel art, with a very original idea that has a lot of potential, i would have loved a way to change the music volume because, as someone with a very poor audio management on his pc, i almost became deaf XD
VERY beautiful graphics and music. Could be made juicier with SFX though.
Neat puzzle idea, with great music and art. Very short ofcourse, but the things that were presented are a solid foundation to further the idea with. If the project was continued, I wish in longer/more intricate levels that there were some kind of limited resource that would allow you to "shrink down" again rather then restarting that entire level.
A fun little game, you focused on the essentials for a solo project. Congrats !
I didn't really like the blue "trapped" parts on the ground, I didn't understand why I was falling though, thematically. It didn't really read as an obstacle to me. I think it would've been fine being a hole.
Cute, quick puzzle platformer. I thought the viewport was way to small to see what's going on, but it works great in full screen. Would've likes some sound effects, but the music and art are both great, and it's fun. Fine work!
Would have liked to move with WASD and more levels to puzzle through.
I had a good laugh at the ending animation. I also think the core game mechanic is fun and allows for nice level design. I wish there was an option to move with WASD. Overall, great submission, I had fun playing! Thanks for creating the game.
Super neat puzzler you got going on~! Once I realized I soft-locked myself by grabbing the "growth spirit thingy" early, I felt the fun kick in. Even though it is short, it would be awesome to see more levels and how you can play with this mechanic if you do continue this project. Good stuff! Keep it up!
I liked the idea behind this one, I enjoyed having to do a bit of puzzling to figure out how to get all the way through.