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Slatey

92
Posts
24
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A member registered May 25, 2015 · View creator page →

Creator of

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haha yeah, I was working on implementing them but had to change priorities when my time was running out

Thanks for playing. I'm working on a separate deck builder codebase that i might implement at some point in the jam game

I think that was common. My mate was happy when he managed to get a flawless victory

Thanks for playing!

Thanks for playing!

I almost gave up on level 12, but when I figured it out it gave me the help I needed to complete the rest of the puzzles. Loved it.

I liked the idea of it not being so much a tower "defence" game.

Would have loved mouse turn and wall sliding to make the maze less tedious.

I played, I saw, I swung a sword around until I was overwhelmed and died. Restarting looked like it kept all the enemies there from when I died.

I cheated (by modifying the source code to allow infinite jumps) to get to the highest part of the top room after the physics wouldn't allow me to stack the tables high enough (they kept resetting and dropping down). Also a few bugs had me falling through the floor on the top level which made trying to stack them frustrating. I also had to look at your pictures to understand where I was supposed to take the items as it didn't actually say checkout which would have helped.

I had to read Kenneth's comment and your reply to realize about the false routes. I got a little frustrated with getting stuck on some walls instead of sliding along them which made it harder to get past some blades. Overall good game.

I also built it on windows from the github page. Unfortunately I didn't see any actual gameplay, only what looked like a generated map and the ability to look around it.

Thanks for playing. I'm not sure it is balanced solidly :P I am pretty sure wave 4 was easier than wave 3.

Thanks for playing. The sounds were about 30 minutes of choosing and implementing. I always run out of time for audio because I am more interesting in the coding aspect.

Alright, tried on another machine and could play it. Though the battle I played went too long when all that was left was an enemy with a lance on a row that i had no heroes left and my archers could only hit him with a volley and ended up hitting themselves just as often. With a better thought out setup for battling this could do well.

The tears and the fear of my character! It was almost reflecting reality with the feeling of the enclosing darkness. Well captured.

Cool Idea. I just was surprised when I bought a knight and mage and it decided to upgrade what i had instead of giving me more and that ended up with me losing as I dropped from having 6 heroes on the battlefield and 1 in reserve to only having 2 on the battlefield which each seemed to have as much defense and attack as a single hero. Regardless I liked the idea, it just missed on the combat for me.

This game is so Foddian... So many traps!!! Still good game.

understanding how the raft worked was the difficult part of the game :P

Very nice! Didn't think I would enjoy 3d as much as I did

another game that doesn't want to work for me from browser, i'll try it on a different system when i have time

i drew a line, he followed the line, i got 100/100. profit!

Loved the game

I couldn't play as I don't have a controller

A game of jump scares, eventually I cheated and stopped following the path opting for more of a perimeter search in the expectation that the house would more likely be located nearer the edges than in the center.

I thought I could go on forever, then i crashed :(

i crashed the game on the web. i had so many whirlpools down, was continuously holding space to follow the cat. eventually monsters were launching themselves at the cat and hitting it even though i couldn't see the cat due to all the whirlpools around. then i placed something, and it just stopped. lol. i love breaking games :P
nice game for a jam still

Need moar space pirates

I showed your game to a friend and he got a little hooked playing it also.

Really well done. I did a challenge a few weeks ago to make a conveyor game. I would have made one for the jam otherwise but I needed another idea as I had already made one.

It worked on another machine so I got to play it. Nice work.

Thanks. I appreciate your comments.

yeah I'm only playing the Web games as I have a hard time trusting other people's computers to not have viruses and Web is sandboxed.

latest chrome on windows 11

Thanks. I'll keep working on a deck building roguelike version of it :)

Enjoyed the mechanics of how you play. Only played for about 5 minutes to understand it (until I died) but it has a lot of promise. Love the style.

Thanks. I appreciate your comments.

absolutely understand that game jams don't allow you to fully realise the game as it could be, i had the same issues . your game was great though.

I only had to hit a direction maybe 4-5 times in the whole game. Has potential.

Planets looked nice