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A jam submission

Host.HavocView game page

A hacking game build for Godot Wild Jam 67.
Submitted by Hypernova Studios — 1 hour, 23 minutes before the deadline
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Host.Havoc's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#83.6823.682
Accessibilty#193.2733.273
Graphics#273.5453.545
Overall#283.3573.357
Controls#343.2733.273
Originality#373.4093.409
Fun#493.0913.091
Theme#713.2273.227

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
Gridlock, Silliness Switch (we have the switch, but it doesn't do a lot)

Game Description
In Host.Havoc, you'll take control of a computer virus infecting a network of computer, hoping to leech every piece of gold you can out of today's interconnect reliance on technology. But be warned, you aren't the only one who sees the value in hijacking these systems - another virus is on your network, hoping to take the gold from right under your nose!

How does your game tie into the theme?
We are taking control of a computer virus, infecting other systems on the network. While a Virus is not exactly the same as a Parasite, we hope to connection is still acceptable.

Source(s)
Not Open Source

Discord Username(s)
sam.l. & jedimaster4559

Participation Level (GWJ Only)
0 - neither of us have participated in GWJ before.

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Comments

Submitted

Really cool game with unique gameplay. The game was very polished and the tutorial made it very clear how to play the game. Congrats on your first GWJ entry. Very strong game! :)

Submitted

very nice and well made! it freezed mid game on my mashine (mac OS, Chrome) so i could not finish, but i liked what i saw so far :-)

Submitted

This was great! The tutorial was solid and the interactions were all pretty straightforward. It did seem like the AI stopped doing anything after a while and then it was easy to win, but maybe it was just hard to see what it was doing at that point.

But the audio was good, the graphics were solid, and the mechanics seemed well thought out. It would be interesting to play against another human player and see how that played out. Great job!

Submitted

Nice polished game, I would have inserted a difficulty level that cranks up the stats for the AI, otherwise it seems a little bit too easy to win.

Other than that, well done, tutorial was done properly and the game worked as intended (I guess).

Submitted

Love the take on the theme! Very polished and accessible, good tutorial. The enemy AI is very easy, and particularly shoots itself in the foot by taking firewalls, but is still a competent proof of concept.  Also, the music/sound effects are great - Good job!

Submitted

Nicely polished node-conquest game. I'd prefer to see a living tutorial or hover tooltips. On first play, I found myself not remembering why I should claim a particular node. But grabbing as many nodes as I could seemed to work well enough.

It'd be a whole different game in PvP, I'm sure.

Submitted

Really cool game visually and thematically. Maybe it would be cool to be able to perform more actions simultaneously. Good job!

Submitted

Really liked the game, although its a little bit too easy. You can easy rush the KI down. Even if you take some time the KI doesn't stand a chance.

Would be even better, if a real strategy would be needed.

Submitted (1 edit)

Well polished and fits the theme well. Great visual FX as well. Tutorial goes on for a little long, but that's okay because I can't read. The host servers can be bum rushed without upgrading them. Slightly tweaking the compute power might help with that. I like the idea of the switches, but I don't have a reason to use them. Good job!