fun idea that was challenging enough to keep me engaged but not discouraged! impressive amount of art and sound for solo dev too! the controls could be tweaked just a little to make it feel a bit more natural, maybe add a little bit of momentum to the jump movement, or reduce the amount of control you have while in the air. I found myself over-adjusting a lot because of how much control you had in the air. keep it up!
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Troglo-Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #47 | 2.946 | 3.857 |
Fun | #48 | 2.837 | 3.714 |
Theme | #51 | 3.491 | 4.571 |
Overall | #67 | 2.821 | 3.694 |
Controls | #69 | 2.619 | 3.429 |
Accessibility | #71 | 2.400 | 3.143 |
Originality | #72 | 3.055 | 4.000 |
Graphics | #100 | 2.400 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot v4.1.2
Wildcards Used
N/A
Game Description
So there's this little guy lost in a cave and he needs to find a way out using a lantern.
How does your game tie into the theme?
Everything is dark,and you can light up the way with your lantern so you can see where to step and reveal platforms to stand on.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
This is my first ever game jam,so only one.
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