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Babushka's Catfeeding Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #73 | 3.004 | 3.800 |
Fun | #86 | 2.530 | 3.200 |
Overall | #98 | 2.485 | 3.143 |
Controls | #98 | 2.372 | 3.000 |
Audio | #98 | 2.214 | 2.800 |
Accessibility | #108 | 2.214 | 2.800 |
Theme | #113 | 2.846 | 3.600 |
Graphics | #116 | 2.214 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.2
Wildcards Used
LIKE THE OLD DAYS, ARCH-NEMESIS
Game Description
vampirelike roguelike survival where you feed cats, level up, and fight the arch-nemesis boss
How does your game tie into the theme?
you have to feed the cats, they are the enemies
Source(s)
https://github.com/LenaKotik/GodotWildJam-63
Discord Username(s)
Alehzey
Participation Level (GWJ Only)
2
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Comments
You got the addicting gameplay loop from VS down, nice work.
Thanks! balancing probably was the hardest part.
Very fun game! I had a lot of fun testing the different pickups and what they did!
As a point of feedback, when I reached the boss, I knew thought something would spawn on the map that I would have to defeat. At first I couldn't find it and it took me a while to realize it was outside of the map at the bottom of the screen. Maybe adding an arrow pointing to the boss on the player's HUD could help? Also, it seems that the boss timer is not paused when the player pauses the game.
Anyway, I had a lot of fun with the game! Nice job!
Thanks a lot for the feedback! Yeah, the boss spawning outside the map is kinda awkward, it's a pretty unfortunate bug that appeared on the last day of development.
Does anyone remember the pigeon seed guy in Ace Attorney?
That's what this reminds me of, and I'm all for it.
Thanks for playing! This is oddly specific, but I understand exactly what you are talking about, lol.