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Herding Cats!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #19 | 4.182 | 4.182 |
Originality | #35 | 3.636 | 3.636 |
Controls | #43 | 3.000 | 3.000 |
Overall | #64 | 2.961 | 2.961 |
Fun | #68 | 2.727 | 2.727 |
Graphics | #79 | 2.818 | 2.818 |
Audio | #100 | 2.182 | 2.182 |
Accessibility | #111 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1
Wildcards Used
N/A
Game Description
Herd cats into their zones!
How does your game tie into the theme?
It has cats in it, and they say to herd them is very difficult!
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
This is the first, so 1
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Comments
Nice start. Too bad about the problems with level 4 and beyond.
Good concept. It might need some expantion... maybe some things you need to move around to let cats pass some zones?
Cute idea! I'm not sure you need both the repel and attract but maybe it's qol? I'd love a more complex version of this.
thanks! yeah, the repel was thought as a way of dispersing catts when there's a lot of them, time constraint made it not really useful, but it was the initial idea to have lots of cats per level
Ooooooh yeah that'd be a hot mess lmao, the repel there sounds amazing.
Nice idea. I could not complete one level because I think it was buggy. In any case, the game was good. Well done.
Hey, this one's pretty good!
That said, if you get far enough into it, you encounter a level with a bugged box. The cat goes underneath the box, rather than into it, and therefore didn't count. You may want to correct your Z_Index (a CanvasItem -> Ordering property) in order to fix this issue.
thanks a lot! Yeah, with the rush of the jam i forgot to conmect the signal that tells the game that the corresponding cat is secured... It is in my to-do for an after jam patch!
Again thanks for the comment!