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A jam submission

Belly of the BeastView game page

The box must be opened to snuff out what's inside.​
Submitted by ArcLyn — 31 minutes, 2 seconds before the deadline
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Belly of the Beast's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#343.0554.000
Accessibility#392.2913.000
Fun#392.1822.857
Audio#392.2913.000
Overall#432.3383.061
Controls#442.0732.714
Graphics#462.2913.000
Originality#492.1822.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
Godot 4

Wildcards Used
Collectibles

Game Description
The box must be opened to snuff out what's inside.

How does your game tie into the theme?
You fight a monster which grows stronger each time you wound it.

Source(s)
N/A

Discord Username(s)
Calamador#1132, hailthekid#9409, ArcLyn#8399

Participation Level (GWJ Only)
0-3

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

(+1)

I love the character's running animation. I included it in my compilation video series for the Godot Wild Jam #56, if you’d like to check it out. :)

Thanks so much!  I spent like 3 whole days just working on the ding dang animation system.  I'm really glad you took notice of it!

Submitted

I was sadly unable to play because I don't have vulkan rendering :(

Submitted

First of all, my respect to your audio guy. I also liked the way you walk player through the tutorial and overall controls. 

A couple of minor bugs: 

- I can see there's some text under the Difficulty slider, but there's no way I can read it.

- The Difficulty slider doesn't affect the "Difficulty: 3" text, it's always the same.

- Not sure if it's a bug but you land straight on a umm... damage-dealer at level 3 and stay with 2/3 health points from the beginning.


Other than that I did truly enjoy the game, great job!

Submitted

Liked the controller support!

Submitted

I liked the character design and concept.  Adding on abilities through phases of the fight was interesting.  The controls were a bit tricky on the keyboard (dash up can be awkward), but once I dusted off my controller it was fine.  The wobbly text and trash talk between rounds was fun.