Got a glitch on the first try that prevented me from passing the insect on the left :/
A nice short game with sweet art. O, and my word was Cave.
Criteria | Rank | Score* | Raw Score |
Graphics | #11 | 3.920 | 4.333 |
Audio | #15 | 3.417 | 3.778 |
Controls | #31 | 2.814 | 3.111 |
Overall | #36 | 2.943 | 3.254 |
Theme | #37 | 3.015 | 3.333 |
Originality | #39 | 2.714 | 3.000 |
Accessibility | #41 | 2.412 | 2.667 |
Fun | #46 | 2.312 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5
Wildcards Used
Naptime, Not Another Platformer, Been Here Before...
Game Description
Bring Back the Moon!
How does your game tie into the theme?
You play as Lunara, who is trying to put the Moon back in the sky
Source(s)
https://github.com/donato21/star-child-luna
Discord Username
Donnn#3483, Marco Postman#7438, gael_in_mood#2779, yeetthetime#6160
Participation Level (GWJ Only)
2
Got a glitch on the first try that prevented me from passing the insect on the left :/
A nice short game with sweet art. O, and my word was Cave.
As I grabbed the paper on the very end to the right, I got a notification that I can hide. I thought that I can use it against the flowers, so I purposely died to the flower while using the ability (thinking I would be immune). Once I re-spawned, I could still use the ability, but I could not pass the beetle. I grabbed the paper again, and tried to leave the room with the flowers, but each time I left the room I re-spawned as if I died. That's the best recollection of the glitch from what I recall. Hopefully this helps.
My word was sleep! Love the idea of including a word for the player to post after finishing. :) Nice little game. I thought the art was wonderful and I loved the snake looking flowers. Good job!
My word was vine :D Quite short but enjoyed art style and music, hopefully you can make a longer slice of the game in the future.
Lovely original artwork! Took me a few times to realize those obstacles were on a cycle and not triggered by proximity. Would love to see more!
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