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MIRRORED BRICKS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #15 | 3.571 | 3.571 |
Audio | #19 | 3.107 | 3.107 |
Graphics | #22 | 3.429 | 3.429 |
Overall | #25 | 3.041 | 3.041 |
Theme | #26 | 3.500 | 3.500 |
Fun | #29 | 2.607 | 2.607 |
Accessibility | #33 | 2.500 | 2.500 |
Controls | #35 | 2.571 | 2.571 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
N/A
Game Description
you can place bricks and recreate the mirrored version
How does your game tie into the theme?
you need to recreate a mirrored version this ties the symetry theme to the game
Source(s)
N/A
Discord Username
Scott The Frog#5367
Participation Level (GWJ Only)
only this one
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Comments
I like the concept and the controls work well but I feel like it's too slow switching between trowel and hand for the game to hold my interest for long. Maybe a toggle switch, holding Shift or similar might be better? The perspective is an interesting choice though it did feel weird when cementing the hidden faces.
Cool idea and implementation! Definitely requires some patience, but I found it to be quite zen :)
Loved the brick sfx and their overflow physics when not being plastered. Had fun just holding down the mouse button and watching / listening to the grid fill up before learning what I was supposed to be doing haha
While a nice idea, the controls weren't properly coded - Q and E did nothing for me, despite the tutorial insisting they were a viable alternative to the mouse wheel for swapping between tools, and I couldn't get rid of the green highlighted frame after correctly remaking a shape - and it also failed to really live up to the theme - recreating the same shape in the exact same way but next to it is not symmetry or mirroring, it's merely duplicating.
Again, a nice idea with some great potential if you can work out the kinks, but it didn't really match the theme this time.
Nice graphics and fun idea, gotta admit though that I am not patient enough for this kind of game :)
very original take on the theme! and congrats on your first godot wild jam game! :)
Very interesting take on the theme. Really wish there was an undo button or some way to remove accidental pressed. The perspective was challenging, but it did make the final products look really nice. Congrats on your first entry!
This is a very creative game! I'm not too sure about the perspective of it though
Almost meditative. The kind of game you just zone out for a bit. Great job!