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LIF (Life is fragile)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #52 | 2.694 | 3.300 |
Audio | #55 | 2.368 | 2.900 |
Controls | #56 | 2.368 | 2.900 |
Graphics | #57 | 2.613 | 3.200 |
Overall | #57 | 2.391 | 2.929 |
Accessibility | #59 | 2.041 | 2.500 |
Fun | #59 | 2.205 | 2.700 |
Originality | #61 | 2.449 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
no health bar
Game Description
You are an ambulance driver in a mission to save your patient.
How does your game tie into the theme?
The game is built upon the phrase "Life is fragile". It tries to show how fragile life is using a fast paced ambulance drive in a dangerous road.
Source(s)
N/A
Discord Username
venatus#9797
Participation Level (GWJ Only)
~3
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Comments
This was tough! Might have helped to have an accelerate/brake control as well. I found myself veering to the left and right often. I thought this had the effect of slowing down the truck. (Or maybe it's just a visual appearance of slowing down due to the veering). Felt good to finally save the patient :) Pretty cool that you were able to build this in 1 day!
Thanks. I'm glad you saved the patient and enjoyed the game. During the development playtest I came to a conclusion that is best not to have an option to brake entirely. But you can slow down using the "back" key (s or arrow-down), maybe I should've display the keyboard mapping to the player or something.
This was pretty fun! I think the spawn rate of the trucks could be tweaked, but overall it's a great try. I'd like to see more of this in the future, if you plan to expand/continue working on it.
Cheers! I don't have plans to continue with it. Maybe a little bit fixing & polish but nothing more.
the green trucks just get out of their way to kill me! great job!