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Tzilacatzin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #36 | 2.558 | 2.727 |
Theme | #41 | 2.985 | 3.182 |
Controls | #47 | 2.388 | 2.545 |
Audio | #48 | 2.217 | 2.364 |
Fun | #53 | 1.876 | 2.000 |
Overall | #54 | 2.339 | 2.494 |
Originality | #54 | 2.217 | 2.364 |
Graphics | #57 | 2.132 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4
Wildcards Used
N/A
Game Description
Fight waves of enemies for your people
How does your game tie into the theme?
It is based on a character from ancient times
Source
N/A
Discord Username
SrH#2365
Participation Level (GWJ Only)
2
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Comments
Nice, simple and short beat 'em up game :)
With my QWERTZ keyboard layout, the attack key was bound to 'Y' (which makes sense since Y and Z are swapped between QWERTZ and, probably your layout, QWERTY). I didn't even know this can be an issue. But this didn't bother me beat up some A**es :D
The difficulty seemed to spike pretty hard! I could only really get to ~15 before being overwhelmed!
Definitely could see this being cool with some fine tuning and enemy variety. Maybe have to block some ranged attacks or balance fighting off from both sides.
I actually really liked the simple, black and white art style and the timing attack game play. The difficulty seemed to spike very dramatically though and I would have liked to see a bit more variety in the enemies. Still a fun experience though!
A little too simplistic, but I like the streamlined artstyle, a very good option when time is of the essence. Congratulations on finishing the game!