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Unfinished Ocean Cave Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #71 | 2.021 | 3.500 |
Originality | #82 | 2.165 | 3.750 |
Graphics | #84 | 1.876 | 3.250 |
Overall | #88 | 1.670 | 2.893 |
Fun | #88 | 1.299 | 2.250 |
Theme | #90 | 2.309 | 4.000 |
Controls | #91 | 1.010 | 1.750 |
Accessibility | #91 | 1.010 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
Sound of Y'all
Game Description
It's just a simple game about an underwater cave.
How does your game tie into the theme?
The setting is a cave in the ocean
Source(s)
N/A
Discord Username
N/A
Participation Level (GWJ Only)
1
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Comments
Has a really cool atmosphere! It felt a little hard to control and navigate, I would suggest adding sensitivity adjustment as well as widening the player's field of vision. Visually, the environment creates this really mysterious and creepy tone that could be awesome for a fully fledged game.
Nice job!
For an unfinished game, it impressed me!
I loved the blur used in the distance, really made the water effect real.
The sounds effects and the fishes are really scary. If there was less fish, it would have been scarier! A great horror experience if retooled a bit, as the low vision distance and the lack of light makes it. If you were going for this, good job.
Wasn’t really sure what was going on, but I think if you removed the UI and made the player not die, it would make for an interesting fish simulator, or at the very least a cool looking screensaver. The fog and the noises and the fish and the environment are all great and it was definitely a neat experience. Good job! Debug mode was left on btw