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Melinda's Magical Tavern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #5 | 3.625 | 3.625 |
Audio | #6 | 3.688 | 3.688 |
Fun | #9 | 3.438 | 3.438 |
Graphics | #10 | 3.938 | 3.938 |
Overall | #12 | 3.402 | 3.402 |
Accessibility | #15 | 3.125 | 3.125 |
Originality | #29 | 3.125 | 3.125 |
Theme | #34 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4
Wildcards Used
overworked
Game Description
A clicker game where you play as an overworked tavern owner
How does your game tie into the theme?
Cozy tavern setting
Source
none
Discord Username
Ghostrix98
Participation Level (GWJ Only)
none
Participation Level across all Jams
none
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Comments
I had a lot of fun with this! Great atmosphere, fun art, and good music. Great job!
I’m glad you liked it :D. Thank you.
Might be my favorite entry so far, great job! Love the art direction and setting. Good idea to to have an action queue for that kind of management game.
I do not know if you saw my ping on Discord, but I have streamed your game during my usual GWJ playtesting stream. Here is the cut part where I played it: https://www.twitch.tv/videos/1239500504
Oh that’s so cool. I’m glad you liked it and no I didn’t see the ping sorry. Being completely honest I don’t use discord much XD. Thank youuu.
I liked the art and music, it had a certain charm to it. Nice job with the overworked mechanic I think it fit really well.
I really liked the art and music, and I think the use of queuing was a good gameplay decision. I just feel sorry for Melinda!
I feel bad for her too, and I’m the wicked Dev. who doomed her to that fate XD.
I loved the change of audio and the queue system a lot since it makes the management a lot easier and chill. However in the beginning I was a bit confused about the system, I thought that the sleep action was a toggle but not an action with a set time.
Pretty fun and nice graphics!
This was fun, I loved how the bar keep just looked unenthused about everything. I also enjoyed how you could cue up your actions and you could que up quiet a few. I think this hit the nail with the overworked wild card.
Thank you :D