That is one scary teacher.
Could probably be easily turned into a pretty fun mobile game
Criteria | Rank | Score* | Raw Score |
Fun | #17 | 2.824 | 3.400 |
Theme | #18 | 3.322 | 4.000 |
Originality | #18 | 3.073 | 3.700 |
Overall | #21 | 2.727 | 3.283 |
Controls | #21 | 2.491 | 3.000 |
Audio | #22 | 2.408 | 2.900 |
Graphics | #26 | 2.242 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
Tamer
Game Description
Throw books at kids to teach them a lesson!
Source
Godot Wild Jam #27.zip
Discord Username
N/A
That is one scary teacher.
Could probably be easily turned into a pretty fun mobile game
Funny take on the theme !
I like that you put mouse aiming for this makes the controls real smooth, one thing i'd say though is that there's a bit of lack of feedback when you hit the ennemies and when they are converted, maybe have a little sound cue and visual effect to clearly indicate the change. I also had a bit of a visual glitch, where sometimes when you move you see a gap between tiles for like a microsecond, i think this is still more of a godot issue in general so not sure if you can do much about it :(
Still i like that you made it that ennemies join you each one you defeat, and that you have a progressively bigger mob following you and throwing books around :D
had a fun time, good job dude !
Very nice action game! Love the implementation of the theme!
But whyyyyyyy nerds?? ;-)
Also why godot developers don't release a web version (it's so easy unlike other game engines).
I almost didn't play your excellent game!
It was a fun game, it has some bugs, with the main one being having to hit students nearly 4 or 5 times before they are "collected" (not sure if this is intentional) or students getting stuck around the lockers.
Would be better if it had a little bit more animation.
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