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Ascent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #19 | 2.385 | 3.200 |
Audio | #19 | 2.385 | 3.200 |
Overall | #21 | 2.117 | 2.840 |
Design | #21 | 2.385 | 3.200 |
Gameplay | #24 | 1.938 | 2.600 |
Originality | #28 | 1.491 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3_1_Alpha1
Source
http://Not sure
Game Description
A quick-paced maze runner with a retrowave aesthetic
Controls
WASD + Mouse to move, R to restart, ESC to exit
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Comments
Beat in 173 seconds. The adaptive soundtrack is a nice touch, but I think it would have worked better had it not looped quite so often, and the aesthetic is neat, but does start to strain the eyes quite quickly.
Opening Comments:
Looks pretty! I finished with 212.3 (seconds I assume) once I set my movement speed to max
Theme: 3/5
I see the maze idea was a common go to for people with this theme! I didn't understand how it related to it, though.
Design: 3/5
I love the grid lines and the neon stuff, but it's all way way too much. I think the neon would have worked better had it been one line along the edges of the floor or something. It hurt my eyes to play for too long.
Audio: 3.5/5
Cool music track for the game. I didn't play long enough to see if there was any variation.
Gameplay: 3/5
I was given no instructions at the beginning of the game, so I wasn't sure what the gameplay was beyond navigating a maze.
It looks really intriguing. I would like to play it but it would have to have a Linux port.
A little more variation in the music would have been nice!