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Kaelback Rises's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #123 | 2.608 | 3.400 |
Sfx / Music | #126 | 2.224 | 2.900 |
Innovation | #131 | 2.454 | 3.200 |
Overall | #149 | 2.316 | 3.020 |
Design | #156 | 2.224 | 2.900 |
Gameplay | #158 | 2.071 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting take on a snake game, shooting and enemies is not something you see often.
The main mode seemed incomplete, but the snake mode was pretty fun. I liked having to worry about shooting and trying to find the next objective. It was hard, but doable. Nice job, and please let me know if you update this to get the main game working, as I see there are screenshots from it, but its just not going to those yet.
yo nice game ! di you try mine
Unfortunatelly it seems your game has some bugs. One bug is in controllers menu. Doesn't show anything. Second bug is in main game when you go to the purple box it shows the effect but doesn't go to next level. Would have liked to test the main game more. (Also the "snake" seemed too fast)
But the good point for the snake mode. So nice and cool idea to have enemies in snake mode that you can kill. Nice Job for that!
One suggestion to make game better. Have somekind of crosshair for the mouse aiming. Would look nice. Also maybe your bullets could be a littlebit more visible. Otherwise the art was nice and very atmospheric music and sound effect.
Thank you for bringing the "control menu doesn't work" issue to my attention. I don't believe I can update the game with a fix for this until *after* the rating period, since it's not a gamebreaking bug, but I will be updating the game's page to give the relevant information.
And thanks for the feedback.
I love that you added a shooting mechanic to snake, and I also love the design of kaelback! :D I do feel like the game could be a liiiittle bit easier in the beginning, buut the time I played was pleasant.