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Planetary Devastation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic | #134 | 1.963 | 3.400 |
Theme | #150 | 1.386 | 2.400 |
Technical | #155 | 1.386 | 2.400 |
Overall | #155 | 1.409 | 2.440 |
Design | #161 | 1.155 | 2.000 |
Gameplay | #163 | 1.155 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I struggled to really make this work, sadly. I like the vision for it, and with a little work, Id be game to give this another shot! You did your best tho, and I appreciate that. Good music too. Easily my favorite part.
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Comments
The visuals are nice! Having so much fun to absorb trees to gain mass, though the game is laggy and can use some improvements for absorbing objects, I mean, aiming and absorbing one by one is a bit slow. Maybe can do AOE destruction or absorbs as an upgrade or change the base attack to this as well?
Anyway, good entry!
There are some really nice visuals, I like a lot about this, but I have no idea how to play your game. Can you add some info to the itch page?
Thanks :)
And Sure thing, I just uploaded it to the game page
I got the 'unable to initialize vulkan driver' pop up. Apparently using 'compatibility' renderer (which I'm assuming is GLES3?) fixes it but your game looks nice from the pictures, it'd be a shame to compromise but I couldn't run it :(