Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Ascension Of The LambView game page

A short horror game made for Go Godot Jam 3
Submitted by QueenOfSquiggles — 5 hours, 16 minutes before the deadline
Add to collection

Play game

The Ascension Of The Lamb's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic#543.0543.692
Technical#782.4182.923
Gameplay#802.2912.769
Design#802.2272.692
Overall#832.2402.708
Theme#1021.2091.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (2 edits)

Very good atmospheric and for me it was creepy, but I broke the game :( I get the key, then release it from my hand and it just goes through the floor :(

Submitted

graphics, atmosphere and music is awesome! the notes are also very well written. i had some small glitches during my play, but nothing too wild.


i also had a hard time to find the entrance :-D

Submitted

Thank you for submitting a horror game! Horror has a special place in my heart, so this was fun to play. Unfortunately, I didn't find the key, but I enjoyed the unsettling atmosphere as I went deeper and the journal entries had nice pacing too.

Submitted(+1)

I'm only going to comment on the visuals, because they are beyond gorgeous. Your writing is engaging, I think you can tell a good story, and craft a world to hold it.

But really, the visuals.. Man, I've always been a fan of that type of geometry and texturing, some of my all time favorites have used that to great success, it's timeless and super effective. The way you introduced modern PBR techniques into it without reducing the "retro" aesthetic a single bit, you just managed to make it that much better.

No exaggerated shadows and light/dark points on normal maps like you so often see in high contrast flashlight games like this. Everything is just tasteful and an easy 5/5 on the artistic score.

I'd love for you to maybe introduce proper physics into it as another modern addition, with the right tweaking on rigid bodies nowadays (and the simple geometry) you can do stuff in your level design they could only dream of back when this style was necessary.

This was awesome! The horror theme was done really well through the sound design and textures, and the level design really gave off a claustrophobic delving feeling and the notes were really interesting to read. I also really liked how the floating tutorial instructions looked

Only thing I didn't like was getting stuck on all the open doors when exploring

Submitted

The horror theme was surprising to see in this jam and I liked that you managed to give the intended feeling. Sadly I couldn't find the key and couldn't see the end room :(

Submitted

The aesthetic and the effects are amazing.

The collisions are a bit all over the place, got stuck in some places and key items would just fall out of existence.

I'm usually not a fan of horror, but this atmosphere was so cool. Hope to check the full version!

Submitted

Spooky! You got the PS1 horror game aesthetic down pretty well. Reminds me a bit of Spooky's Jump Scare Mansion.

Submitted

very spooky vibes in this one, i like it!

I love the comprehensive settings menu.