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A jam entry

VOLPAINOView game page »

HOLD L MOUSE TO GRAPPLE HOOK CLICK L MOUSE TO ATTACK THIS HAS BEEN YOUR TUTORIAL
Submitted by dbmccoy, meatghost

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Visit VOLPAINO's game page

Results

CriteriaRankScore*Raw score
Theme#1173.8003.800
Innovation#1453.6003.600
Overall#2603.2003.200
Aesthetics#2913.0003.000
Feel#3542.4002.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
Movement is attack and attacking is movement. Use sword whip to grapple around the level and defeat enemies

Third-party resources
vanilla Unity3d

Contributors
Davis Kouk @daviskouk, David McCoy @davidmcboy

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Comments

(+1)

This was a really cool idea.  The feedback on being damaged could be a bit better. The only thing I had a good feeling on was when I was rocketing up. I feel like with some polish, more/longer levels, and a volume slider for the music, this could make a great, addictive mobile game in the vein of something like Downwell.

Developer(+1)

A lot of polish is definitely in order.  I decided to write my own physics and while I don't regret it, it left me scrambling when it came time to do silly stuff like make the level and add/debug sounds.  Thanks for playing!

(+1)

I love the idea of the whip being both your movement and attack but it was just a bit too clunky to feel good. I did manage to make it out of the top though :)

Developer(+1)

I had the same experience of loving the idea and being disappointed with the outcome.  I am not an experienced action game programmer and lost most of Saturday to Mecanim BS.  I think I'll be able to realize our vision better next time!