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Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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The player cannot jump and must rely on the enemies scattered throughout the level to traverse vertically. All enemies jump when one is eliminated. The player can also increase his/her downward velocity to hit multiple enemies in succesion to further boost height.
Made using GameMaker:Studio ver 1.4.1763
Music generated with http://earslap.com/page/otomata.html
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