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Die Shooter 2022's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4078 | 2.075 | 2.154 |
Presentation | #4280 | 2.150 | 2.231 |
Overall | #4452 | 2.075 | 2.154 |
Creativity | #4757 | 2.001 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player and enemies are dice also the number of enemies each wave is random.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool little twin stick shooter. It would be really good with a controller as well. The shooting feels smooth and I like the intentional mechanic of being able to bump into enemies to hurt them. It works surprisingly well! It would have been really cool to implement some change from the character or enemies based on what side of the die is on top but regardless, good little game!
Check out my game if you get a chance! Thanks!
Nice work! The ability to kill enemies by touching them actually created an interesting risk/reward mechanic, though I think either the enemies shoot too fast or the hitboxes are too strict for it to feel "fair." Maybe something to play around with if you take this further :)
The dice look really good. It could do with some "juice" like feedback to show when the player gets hit or when the player hits an enemy. I struggle with WASD because of my hands so it would be great if you considered controller support (of course I understand a game jam is limited with time). Really good attempt this could easily be a good game with some work.