The core concept seems good, and I enjoyed the rounds that I played. I think the over comments already cover my general thoughts and I'm sure you already know what kinds of improvements it needs. One thing I didn't see anyone mention though: What are the green cubes? I couldn't tell what they represented, or why they changed.
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The Dice Hunter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4091 | 2.073 | 3.167 |
Presentation | #4458 | 2.073 | 3.167 |
Overall | #4548 | 2.037 | 3.111 |
Creativity | #4798 | 1.964 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You fight dice on a giant rolling dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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