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Griddy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1723 | 2.982 | 3.364 |
Presentation | #2026 | 3.143 | 3.545 |
Overall | #2245 | 2.955 | 3.333 |
Creativity | #3067 | 2.740 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player have to deal with map generation probability to build it's own map.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Even in a broken state this game is fun. I love the concept, and I ended up playing til like 8000 coins just messing around with it. Great job, look forward to checking out the fixed version
I always love playing simple minimalist games like these. Simple and clean.
Cute little pixel idle game. Nothing to ground breaking, but considering the dev only had like half the Jam time, its a pretty decent game. Adding content would definitely help out this game a lot. But other, Good Job.
I really love this concept. I love tight, simple, minamalist games that still offer some complexity. I felt like I had a little less control in this game than I would like, but still enjoyed the art and upgrading my little world.
Major Problems
- Generation doesn't follow properly the value of probabilities. So concept fall apart but game is still fun.
Minor bug
- Probabilities can go negatively which is not intended.
If you want to play the game how it was intended i will release a post jam version that fixes everything.