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A jam submission

Roll the DiceView game page

An unusual take on rolling a dice.
Submitted by Endermagnet — 58 minutes, 34 seconds before the deadline
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Roll the Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16343.0093.250
Overall#21662.9833.222
Presentation#23163.0093.250
Creativity#25672.9323.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You use the arrow keys to roll a dice along a grid in an isometric world.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

(+1)

the mechanic is very interesting, but it ends up just being the same puzzle of trying to get the correct side for each button.

Developer

Thank you for playing! I agree that the puzzle diversity is lacking, but if I continue this project I’ll have more puzzle elements for the player to interact with.

Submitted(+1)

Super cool!  I loved the concept and the graphics.  Nice dice rolling movement

Developer(+1)

Thank you for playing, I was a little worried that the movement might have been frustrating, so I'm relieved that you liked it!

(+1)

Reminds me of Bloxorz.

  • You delivered a sound game that works! Congratulations! 
  • I would have preferred a more contemporary art style. Monument Valley comes to mind, or The Witness.
  • Niggle: Your levels in the main menu are not numbered, instead they are all the same symbol.
  • Niggle: I have to click to advance to the next level. Even though my left hand sits on the keyboard and could press space or F or anything easily.

I feel like this is a neat little game that doesn't push boundaries but delivers what it wants. Having read about your time situation, I can empathise, and I'm sure if you're a bit faster with deciding next time, the game won't just be solid but really good.

Developer

Thank you so much for playing my game, and I am very glad you liked it!

For the art/visuals, I was indeed trying to deliver a style that is reminiscent of Monument Valley, but using more blocky patterns, because of the whole dice theme.

Regarding the level select buttons, I probably had time to make unique icons, but I panicked and decided against it because of the looming deadline.

The next level button having a shortcut is an idea I should have absolutely considered, but I didn’t end up thinking of.

If I decide to continue this game, these changes would be the first ones I would implement.

Thank you for providing this kind of criticism, as it helps me figure out what to iron out in any future game dev adventures. Cheers, and have a splendid day/evening!

(By the way, how did you find the controls of the dice? I was worried that the isometric perspective might render the controls unintuitive.)

Submitted (1 edit) (+1)

The game is solid and the sound and level design are really smooth and enjoyable. Overall, it looks really good.

Developer

Thank you for playing the game, and I’m glad you liked it!

I’ll have to check your game out!

(+1)

Sorry. The game didn't launch for me.

Developer

I’m sorry about that! I’m not sure why it wouldn’t load. I’ve just got some questions to make sure issues like this are fixed in future games.


Does it start loading, then freeze?

Or is it just not loading at all?

What browser did you use?