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Mission: Dice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2524 | 2.660 | 2.660 |
| Creativity | #2735 | 2.868 | 2.868 |
| Overall | #2994 | 2.673 | 2.673 |
| Presentation | #3520 | 2.491 | 2.491 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game the dice is the ancient artifact which allows you to stop time max for 6 seconds after that you roll the dice every 12 seconds to get a random value based of you get additional seconds.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool game! I think that it would've benefited from a tutorial with less words and more demonstrations or pictures or something. Good job!
Pretty fun dimension mechanic, and a unique use of the dice theme. I think the game itself works really well. My only pieces of feedback are that the enemies are too strong and the bullets a bit to small and hard to see. Other those issues, I found the game great to look at and the sounds were pleasant. All in all, good work. Thank you for sharing your game.
Switching dimensions with the dice is a very creative concept. It makes this game unique and fun. Good job implementing it in a way that works well.