Nice idea, but the in-game font is kind of hard to read so the "how to play" section isn't of much help.
Also, it looks like part of the screen gets cut off in non-16:9 aspect ratios.
Criteria | Rank | Score* | Raw Score |
Creativity | #4688 | 2.020 | 2.857 |
Enjoyment | #5176 | 1.616 | 2.286 |
Overall | #5244 | 1.717 | 2.429 |
Presentation | #5584 | 1.515 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is lots of dice rolling like shooting but mostly the platforms are generated based of rolling dice and there are also red dice that you can roll and open doors if they score the same amount as there is on a doors
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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