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A jam submission

Roll OnView game page

A puzzle game made for the GMTK Game Jam 2022
Submitted by MrIndieWolf — 2 hours, 7 minutes before the deadline
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Roll On's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#24212.9583.500
Overall#39152.3102.733
Enjoyment#39992.1132.500
Creativity#50241.8592.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a die and your roll orientation determines your movement

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Interesting spin on this kind of puzzle game, implementing an aspect of randomness. Would be nice if there was a bit more variety with the different levels.

Submitted(+1)

Great concept, I personally really like games like this. The presentation was good too. Well done!

Developer

Thank you!!! I'm really glad you enjoyed it! :)

Submitted(+1)

Fun game

Developer(+1)

Thanks! :D

Submitted

dice falls under the texture

Developer

Well that's not supposed to happen, I'll definitely look into that issue

Submitted(+1)

Cool game, the graphics look pretty and it feels polished, but the puzzles could use some work in the future as I didn't understand most of them and I could win the level by just shuffling back and forth a couple of times

Developer(+1)

Thanks!! I get what you mean about being able to just go back and forth, maybe in the future I'll implement a feature which stops you from doing that, as well as making the levels clearer as to what you're supposed to do. I really appreciate the feedback, and I'm happy you enjoyed some aspects :D

Submitted(+1)

I like the style and concept, But I think the puzzle aspect doesn't hit home very well. I found myself just going back and forth trying to get lucky. Which is the nature of a theme revolving around random I guess, so good job using what you had. If nothing else this is one of the easier games to play, since a lot of the ones I've played are really unpolished, and this was the first one where it came across perfectly. Good job!

Developer

Thank you so much for the feedback! I'm really glad you liked  it :D

And I get what you mean about being able to move back and forth to try and beat it, when I sent it to some friends for playtesting I noticed that was a pretty common strategy, and I tried to design some levels as to discourage that approach.