I liked the idea of the dice being pushed an pulled. I didn't find the power ups to be very useful though. I'm not sure if it's me but I did have a tough time with the left click vs right click, I kept getting them reversed.
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Roll For Damage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4330 | 2.182 | 3.333 |
Overall | #4847 | 1.891 | 2.889 |
Presentation | #4895 | 1.855 | 2.833 |
Enjoyment | #5100 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player rolls giant die to deal damage and get abilities
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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