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Roll2Attack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1642 | 3.000 | 3.000 |
Creativity | #2524 | 2.941 | 2.941 |
Overall | #2960 | 2.686 | 2.686 |
Presentation | #4371 | 2.118 | 2.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player literally rolls dice to attack enemies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Apart from the bugs (which I encountered all of them) it was pretty fun!
A few tips if you work on this later:
- Keep some kind of score. Enemies killed, time survived, whatever
- Show me a line of some sort of where I am aiming. Or even a crosshair would work.
- Let me choose to pick other dice when I already have one in my hard, instead of replacing it with a new one
This feels really good! Forcing the player to move around the battlefield to pick up ammunition is a great idea, and it plays really well. There's totally room to build it out into a series of nuanced choices where the player can decide what kind of projectiles they want to risk their life for – kind of accentuate the risk-reward thing.
Ditto the other comments, I'd love to see further exploration of this concept! Love it!
Nice job! Movement feels good and arcady. Throwing will be even better with the bugs ironed out!
Needs a bit more work on the presentation
Nice job! Movement feels good and arcady. Throwing will be even better with the bugs ironed out!
Needs a bit more work on the presentation
I like the simplicity of the game though sometimes it seems i can't fire projectiles
Nice concept! Would love to see further exploration with dice and effects! Great job
Nice movement , good game idea, maybe improvement can be made in presentation and scoring etc.
I had a lot of fun playing this! The controls are very satisfying and you executed your idea really well. Maybe make it a bit more clear that the dice with more faces have the chance do more damage? I think it would also be pretty cool if there was a score since the game feels like an arcade-style game. Very cool and very fun tho. Nice job for you first public game!