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Dice-vania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5392 | 1.515 | 2.143 |
Presentation | #5584 | 1.515 | 2.143 |
Overall | #5779 | 1.414 | 2.000 |
Creativity | #5951 | 1.212 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you are fighting with enemies using dices
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It's interesting, but really a bit unfair. I explored a while and found a few dead ends. I did find a first boss, and was eventually able to defeat the boss. The controls are kinda floaty and could use some tightening up. Also, the weapon you have selected changes when you leave rooms. So I was able to get the 3 way dice attack, but when I left the first room it changed, and I got killed by one of the more normal seeking dice. It could use some rebalancing between the amount of health the player character has, the damage the pc deals, the way the pc and enemies move, and maybe make the enemies at the beginning a little bit easier to avoid.
Good submission! It just needs some more polish, which I hope you'll get to do!
It's a bit disappointing that there is no mechanic interpretation of the theme
great!
It’s just a black & white platformer where everything is a die, but I didn’t notice any dice mechanics. Poor presentation and the game has no ending. I defeated the boss and… silence, nothing. Searched for secret passages, hidden buttons, nothing.