It's interesting, but really a bit unfair. I explored a while and found a few dead ends. I did find a first boss, and was eventually able to defeat the boss. The controls are kinda floaty and could use some tightening up. Also, the weapon you have selected changes when you leave rooms. So I was able to get the 3 way dice attack, but when I left the first room it changed, and I got killed by one of the more normal seeking dice. It could use some rebalancing between the amount of health the player character has, the damage the pc deals, the way the pc and enemies move, and maybe make the enemies at the beginning a little bit easier to avoid.
Good submission! It just needs some more polish, which I hope you'll get to do!
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