Given more polish this idea could be turned into something. I really like how drifting works in this game and I like the ideas behind your concept. But they way they are currently presented, let's just say I have to turn on imagination to appreciate some parts of the game. Given that you made shooting satisfying and a better art, make enemies slower maybe or even static and get rid of this randomization that doesn't bring anything it could be pretty fun to play. I mean it. Also, I like the fact that I haven't seen anything similar. Good job on your entry.
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Car-PG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3111 | 2.444 | 2.444 |
Creativity | #3247 | 2.667 | 2.667 |
Overall | #3655 | 2.420 | 2.420 |
Presentation | #4285 | 2.148 | 2.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player control is randomized. Dungeon and enemies are randomized
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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