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Future Sight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #821 | 3.609 | 3.609 |
Overall | #953 | 3.464 | 3.464 |
Enjoyment | #1070 | 3.261 | 3.261 |
Presentation | #1232 | 3.522 | 3.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game uses RNG dice rolls, but lets the player see the next 5 dice used by the enemies and themselves.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
有点想法,期待完成版
Nice and interesting game. Has a lot of potential with new enemies and special dice like what you said if given enough time. I like the idea of knowing the future dice of you and the enemy which forces you to think ahead. It does feel quite repetitive after some time but it's understandable since you didn't have enough time. Overall, a fun game. Good luck on the jam!
It feels kinda disappointing to have dice values you cannot use completely, maybe you could have doubled up the HP numbers and the map size to have a greater feeling about that. Otherwise the overall feeling is cool, good job.
Nice work, I really like the ambiance!
Cool game took me a min to know how to play it, a nice concept
This game is a cool concept and looks very nice. I do agree that abilities and more moves would be nice also if i have a move 5 it would be cool if it let me do any possible combination, not just a straight line. I really enjoy the idea and it looks really good and for how complex it is the tutorial made it easy to grasp without being a wall of text.
This is a very cool concept for a game and I really enjoy playing it! The future sight ability turns what would be a normal rpg style game into more of a strategy game that you have to think ahead for.
There is one thing though, I can just go up to the skeleton, wait for him to do a defense buble and then use my defense bubble and he'll attack next and get failed by my defense bubble, then I can attack him again, this loops.
Nice vibes! Sometimes I wish I could see dice rolls in all of the RPGs I play haha. Sticks to the theme well!
Cool concept! I'm a big fan of both Slay the Spire and Into the Breach so I was excited to read you took inspiration. You delivered on that type of strategy, would love to play a more fleshed out version of this game if you continue to work on it!
Really creative, and is suprisingly strategic when fighting multiple enemies
Very cool concept! :D