Play game
Toadie's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3096 | 2.446 | 2.538 |
Presentation | #3762 | 2.372 | 2.462 |
Overall | #3817 | 2.347 | 2.436 |
Creativity | #4235 | 2.224 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Shoot dice out that deal damage based on the dice shot
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
I love the child like artstyle, reminds me of the good old times when I used to make games in scratch! Really fun, good job!
Very fun game
Very interesting concept! It could use some more content, but seeing as it was 48 hours it's still really impressive to have something published!
Needs more work. But still congrats on submitting something under 48hours!
Love frogs, not sure if waiting for the dice to build did do more damage, but love the idea of levelling up meaning you get higher sided dice.
Enjoyable horde shooter. My only complaint is that the dice doesn't feel like it adds anything to the gameplay; sure, your damage is random, but that's an under-the-hood feature in other games. Maybe ways to affect the die rolls outright - nudging them or timing them, maybe?
Loved the aesthetic. Wish there was more.
Simple enjoyable game, but I was a bit confused whether this was just a pure simple time survival or whether there was something more that I missed, like what the tadpole and lilypad symbols meant. As dying just caused straight death.