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Tower of Dies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2362 | 3.000 | 3.000 |
Presentation | #3172 | 2.625 | 2.625 |
Overall | #3391 | 2.521 | 2.521 |
Enjoyment | #4442 | 1.938 | 1.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice tower with a dice player going home
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice concept, but the movement was litle bit wierd and jump was really overpowered.
Liked the visuals and gameplay. Felt really unique and fit the theme really well!!
I like the idea and clean visuals. My issue was with controls. The moues should have been locked to the screen because it kept leaving it which made constantly turning left hard. Other than that, I had to mute the audio because it was very loud with no obvious controll to lower it in game.
In the beginning I had a lot of difficulties controlling the dice. The camera controls didn't make it any easier either. Towards the end of my playthrough, I found out that I can jump, which makes the game a whole lot easier. I think the random generation of the tower is very interesting though. Good job on that.
😖
This game actively sucks to listen to, hurt my head bad. The controls are very weird and I fell to the bottom of the tower multiple times, wasn't a fan, sorry.