Nice game, plus I love turn-based combat games !
I feel like the double and element dice should move in a slighly less erratic way to allow the combat to be a bit more skill-based, but it is already a fun game to play :)
Criteria | Rank | Score* | Raw Score |
Presentation | #829 | 3.759 | 3.759 |
Overall | #1029 | 3.425 | 3.425 |
Creativity | #1268 | 3.414 | 3.414 |
Enjoyment | #1440 | 3.103 | 3.103 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to randomly roll a dice to determine your damage and then stop rolling dices at the right time to apply multipliers.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Nice game, plus I love turn-based combat games !
I feel like the double and element dice should move in a slighly less erratic way to allow the combat to be a bit more skill-based, but it is already a fun game to play :)
This game is really fun to play, fit the theme really well and had a really nice concept too. Great work overall!
I didn’t get how you control the outcome of the dice, maybe I just have bad timing. Looks pretty and the animations are very nice!
Easy to play and easy-to-understand game. Fit the theme really well and enjoyable
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